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  • PROJECT TYPE: Videogame - Bachelor Thesis (PC)

  • DATE: 2019 - 2020

  • LOCATION: Rome

  • ROLE: Technical sound designer

Environment sound design, creating ambisonics tracks in Reaper with IEM plugins.

Tech audio system design such as death system and distanced based sea's sound.

Integration using unreal and Wwise.

Dynamic mix.

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